Swingaroo: Rope SwingFree on the App Store · iPhoneDOWNLOAD GAME
Swingaroo app icon

SWINGAROO!: Rope Swing

Hold to grab. Let go to fly.

DOWNLOAD GAME Free on the App Store
Download on the App Store iPhone · No ads · Plays offline
On a computer?Point your iPhone camera here to get the game.
200Levels
10Worlds
3Stars a level
1Finger

Watch

See it in action

All gameplay is captured from the game itself.

The game shows you howLevel 1 A summit every tenth levelLevel 30 Higher means harderLevel 133
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How to play

Hold, then let go

The whole screen is the button. Roo climbs a tall level one hook at a time.

Missed the moment? Hold on and it comes round again on the next swing. Walls bounce Roo back and never end a try.

The climb

Ten levels to learn. Then it gets hard.

New hooks and hazards arrive as you climb. Every one of the 200 levels has a proven route to the top.

  1. Levels 1 to 10

    A net under you

    Fall and the net bounces you back up while you learn.

  2. Level 6

    Launch pads

    Some hooks are out of reach. Bounce off the pad to get there. Boing!

  3. Level 8

    Spike balls

    They sit where a bad release goes, never on a hook.

  4. Level 11

    The net is gone

    Fall past the red haze and the try ends. One tap starts it again.

  5. Level 12

    Moving hooks

    Teal hooks slide from side to side, so the right moment moves too.

  6. Level 16

    Cracked hooks

    Amber hooks snap about a second after you grab them. Snap!

  7. Level 21

    Wind

    A marked band pushes Roo sideways while he flies and swings.

  8. Level 26

    Tight gaps

    Two spike bars with one gap between them. Fly through the gap.

  9. Level 51

    Circling hooks

    Some hooks ride a circle, and some spike balls slide.

Level 30 cleared, with its summit prizeReal screen · Level 30

Three stars a level

Chase every star

Each star is kept on its own, so chase the coins on one try and the clock on another.

Reach the topCross the finish line
Every coinPick up every coin in one try
Beat parFinish under par, without Keep Going

Summits

Every tenth level is a summit, with its prize named before you start. Five of them give a look you can't buy.

StormLevel 30 Comet ropeLevel 40 OpalLevel 80 Lightning ropeLevel 120 AuroraLevel 150

The other summits pay coins. Stars open the worlds: each needs 40 of the 60 stars in the world before it. No purchase opens a world.

The Sky Climb screen with the best heights on this phoneReal screen · Sky Climb

Endless mode

Sky Climb

One climb that never ends, and the higher you get, the harder it swings.

  • Your score is how high you climb, in meters.
  • Your ten best climbs stay on a board on your phone.
  • Coins you pick up on the way are yours to keep.

More to play

Something every day

Dress Roo up, then come back tomorrow for the next day on the pass.

The Wardrobe

12 Roo skins and 8 ropes. Buy them with coins you earn, or win them on summits. A look never changes how Roo swings.

Daily Pass

Seven days, with every day's reward printed on the pass before you claim it.

Missions

Three new missions every day, and 20 trophies with their rewards shown.

Ghost Line

Stuck? For 60 coins, it draws a route that works for your next try.

Play it anywhere

One thumb, any time

Plays offline

No connection needed, so it plays on the train.

No ads

No ad breaks between levels.

No account

Nothing to sign up for. Your progress stays on your phone.

Free to play

Free to download. Coins come from playing, and coin packs are optional.

Inside the game

Real screens

Roo swinging on level 64 in Storm CoastLevel 64 Spike balls on level 133 in Spinifex SpiresLevel 133 Level 27 cleared with three starsLevel clear The map of Storm Coast, level by levelThe map The Wardrobe with the Ranger skin in useThe Wardrobe The Daily Pass on day 3Daily Pass
Swingaroo app icon

Ready to swing?

200 levels, free on the App Store.

DOWNLOAD GAME Free on the App Store
Download on the App Store
On a computer?Point your iPhone camera here to get the game.
DOWNLOAD GAMEFree on the
App Store