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Swingaroo: Rope Swing

Coming soon · Arcade · iPhone

Hold to grab. Let go to fly.

Coming soon to the App StoreScreenshots↓

Real gameplay is playing on the right, captured from the game: the first level's hint, level 27, the level 30 summit and its reward, and level 133. Tap it to pause.

SwingarooComing soon

Arcade · iPhone

Overview.

Roo, a small kangaroo, swings from hook to hook up a tall level. Hold anywhere to grab the lit hook and swing. Let go to fly. Time the release, ride the momentum and reach the finish line at the top.

There are 200 levels in 10 worlds, from Gum Grove to Sky Ladder. The first ten have a safety net while you learn. After that come moving hooks, cracked hooks that snap, circling hooks, spikes, gaps, wind and launch pads.

Each level has three stars, kept one at a time: reach the top, collect every coin and beat the par time. Every tenth level is a summit, and it names its reward before you start.

Sky Climb is one climb that never ends, with a top 10 of your heights on your phone. Twelve Roo skins and eight ropes fill the Wardrobe. Swingaroo plays offline and needs no account.

  • One fingerHold to grab, let go to fly.
  • 200 levels10 worlds, twenty levels each.
  • Three starsThe top, every coin and the par time.
  • SummitsEvery tenth level, its reward named up front.
  • Sky ClimbOne climb with no top.

6 prints

Screenshots.

Screens from the game as built.

Level 64 in Storm Coast.
Level 64 in Storm Coast.
Level 133: mind the spikes.
Level 133: mind the spikes.
Level clear, three stars.
Level clear, three stars.
Home.
Home.
The map, world by world.
The map, world by world.
Sky Climb, with your top 10.
Sky Climb, with your top 10.